Armoury
Marines.
- Shotgun. ZX76
8 rounds 2 chamber 24 carried 80 RPM effective 3m
- Pulse rifle. M41A/2
99 rounds 99 clip 297 carried 300 RPM effective 30-40m
- Pistol. VP78
18 rounds 18 clip unlimied carried 60 RPM effective 10-15m
- Smart gun. M59/B
100-150 rounds SP 150 clip 300 carried MP 100 clip no reloads 500 RPM effective 35-65m
- Flamer. M260B
300 units 300 chamber 1500 RPM effective 10m
- Scoped rifle. M42C
6 rounds 6 clip 24 carried 60 RPM effective 120m
- Grenades.
4 rounds 1 chamber 3 carried effective 5m +
- Health stims.
3x 1=full health
- Motion Tracker.
range 20-25m effectiveness 80% +
Aliens.
- Sense.
short range partial x-ray vision
- Heavy attack. Tail.
60-80% damage effective 5m
- Light attack. Claw.
20-40% damage effective 2m
- Focus.
aggressive lock-on effective 12m
- Agility.
wall and ceilings effective all surfaces
- E-grab
effective all species head bite, tail attack
- Walk
0.5x normal
- Run
1x normal
- Sprint.
2x normal
Predators.
- Invisibility.
almost invisible effective 20m + complete
- Light attack.
30-40% damage effective 5m
- Heavy attack.
60-80% damage effective 5m
- Proximity mines.
100% damage effective 4m
- Combi Stick.
100% damage effective 80m
- Plasma Castor.
20% indirect 100% direct 40-60% self damage 2-5 RPM effective 5-120m
- Smart Disc.
60-80% damage effective 5-40m
- Focus attack.
20-40% damage effective 12m
- Zoom.
20x
- Vision Modes.
thermal effective 80m visibility 80% alien effective 120m visibility 50%
- E-grab effective all species
- Health Shards.
3x 1=full health
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